PIXEL ART ANIMATION

Turn static pixel art into game-ready animation

Rika AI is an AI pixel art animation generator built for sprite workflows. Upload a start image, describe the motion, and create a frame sequence that can be reviewed, cleaned up, and exported without leaving the browser.

Reference-guided movement

Start from your own pixel-art image instead of generating an unrelated character. Use one image for open-ended motion, two for a defined start and finish, or three to add a middle pose that guides a complex action.

Two animation workflows

V1 handles common game actions through fast presets. V2 is intended for custom and multi-stage movement, supports 16, 20, 24, or 32 output frames, and can expand a short action description into a timed motion plan.

Pixel-focused output

Generated video frames are sampled onto the selected logical pixel grid and palette-limited for a more readable sprite. Player lets you inspect, reorder, exclude, and edit frames before export.

Workflow

Upload a 32×32, 64×64, 128×128, or 256×256 pixel-art image.
Describe the action in its intended order and choose the output frame count.
Generate the animation, review individual frames in Player, and export a PNG sprite sheet or GIF.

Frequently asked questions

Can I animate my own pixel art?

Yes. Animation generation begins with an uploaded pixel-art image and may also use middle and end references.

What kinds of motion can V2 create?

V2 is designed for custom actions such as attacks, transformations, interactions, movement chains, and other multi-stage animation.

Can I edit the generated frames?

Yes. Player supports frame selection and ordering, pixel editing, background removal, playback controls, sprite-sheet export, and GIF export.